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Devlog
The project has been cancelled.
July 29, 2024
by
Smugpire
Important Notice Hello everyone, I am sad to announce Kiloton development has ended. I simply cannot continue due to poor initial planning and several major life events, chief of which being I have a...
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v0.37.3 Fixes and Mobile version.
June 15, 2024
by
Smugpire
Heyhey. Mobile version is out. So a few new features have been added: - Objective markers now disappear when touched. - The rankings you get from time are now easier, with D for over 300s, C for over...
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v0.37.2 Hotfix
June 07, 2024
by
Smugpire
Fixed bug with weird speed issues Fixed weapon descriptions Added quit button (lol)...
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v0.37 AESTHETICS I Update Changelog
June 07, 2024
by
Smugpire
Heyo. Look, major update! This is only part 1 of the update. the second part will include more maps and additional enhancements. NEW STUFF New menus and UI UI and menus have been reworked. We have a s...
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v0.37 AESTHETICS UPDATE!!!!!!
June 06, 2024
by
Smugpire
Hi all, v0.37 is out. Changelog tomorrow but its a huge update...
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v0.37 so far...
May 28, 2024
by
Smugpire
Hi goofballs, New weapons! Arkulariak, a rig weapon that fires 2 streams of bullets at once, and BLACK_TAIGA, a variant of the TAIGA-VI that firer weaker bullets at a higher rate. via GIPHY HALBERD, a...
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v0.36.3 Optimization Update! + Bug fixes
May 08, 2024
by
Smugpire
Hi hi. BUGS FIXED * O-Jou now correctly charges at you more often. * Fixed loud sound playing at spawn due to object pooling * Fixed some memory leak issues related to too many projectiles CHANGES * O...
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v0.36.2 - Fixes
May 06, 2024
by
Smugpire
BUGS Fixed enemy not being detected as dead, blocking progression. Mobile version touch deadzones configured wrongly. Mobile version now should have correct targeting CHANGES Rubble sprite darkened an...
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v0.36 - LONG_MARCH Update
May 06, 2024
by
Smugpire
The Long_March will break the foolhardly, the meek, and the unprepared. NEW STUFF Added the LONG_MARCH map. This map is an enormous map with all of the current bosses except for Twin O-Jou. Containing...
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v0.36 Released - Long_March gamemode, and gameplay changes.
May 05, 2024
by
Smugpire
Ill update more tomorrow, I need sleep. But generally, the whole game has been overhauled. Goodnight...
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v0.36 Development has resumed! + Plans
April 18, 2024
by
Smugpire
1
Sorry for the long break, life has been a roller coaster. Anyway, the next update, Alpha v0.36 , including finalized non-experimental mobile port, upgraded maps, a lock-on system, and more gameplay tw...
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v0.35.1 EXP - Oops
March 04, 2024
by
Smugpire
Fixed game breaking bug where you couldnt aim guns...
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v0.35 EXPERIMENTAL - Mobile gaming and muzzle flashes
March 04, 2024
by
Smugpire
IMPORTANT MOBILE VERSION IS OUT, BAYBEEEEE. This is experimental and there may be a multitude of bugs. Please report them as a comment or if you prefer, the discord server: https://discord.gg/Vpr5JTzj...
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v0.34.1 Patch
February 25, 2024
by
Smugpire
Fixes: Fixed ONELONG immediately exploding Fixed BLOODTAX description Fixed reset time button...
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v0.34 Update - slight gameplay overhaul
February 25, 2024
by
Smugpire
In short, combat is now a little more simple with all weapons having more range and being easier to hit with. A few weird weapons are also now fixed! WEAPONS WYNII Boosters now no longer reduce HP and...
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v0.33.4 Update
February 18, 2024
by
Smugpire
BUG FIXES: Projectiles now always have the correct orientation Blast Shadow’s stage now correctly plays music CAVALIER booster now has correct description III.LUCID booster now has correct descripti...
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v0.33.3 Patch
February 17, 2024
by
Smugpire
Yes there’s a lot of patches, theres many game breaking bugs and imbalances. BALANCE CHANGES: TAIGA-VI projectile HP reduced from 5 to 2 VULKAN REACTOR damage bonus reduced from +50% to +40% BUG FIX...
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v0.33.2 Patch
February 17, 2024
by
Smugpire
Fixed SP-4 (Knight eater) stage not finishing Fixed ONELONG and TRILONG descriptions...
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v0.33 Major update - Overhaul + Linux Support
February 16, 2024
by
Smugpire
UPDATE V0.33 IS OUT! (actually v0.33.1) 6 new missions replacing the old ones, more weapons, more BPs, 5 new enemies, improved graphics, and drastically improved gameplay and balance! No changelog bec...
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v0.33.1 patch
February 16, 2024
by
Smugpire
Patch notes: Fixed quit button lol...
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v0.33.0 incoming!
February 10, 2024
by
Smugpire
#update
v0.33.0 is coming with big changes! Expect a tutorial, an improved main menu, vastly improved levels, more enemies (5 so far), more weapons (13 so far), new BP bosses, and overall improved gameplay! S...
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v0.33 Possible changes (Removal of multiplayer and shop)
December 16, 2023
by
Smugpire
Heyo. With the university stuff done, I have reconsidered the scope for this game. To keep the game small and concise and release-able within a reasonable span of time, multiplayer is going to be axed...
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v0.32 EXPERIMENTAL release - Multiplayer and Shop
December 12, 2023
by
Smugpire
Heyo, my final year project presentation is tomorrow, and KILOTON is my final year project. University will soon end. Yey. So, with the release of Alpha v0.32 Experimental, we now have multiplayer. Th...
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v0.31.1 patch
November 26, 2023
by
Smugpire
You can now attack in the main menu for testing new guns. Stunning now works as intended. Some visual bugs fixed...
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v0.31 Update
November 26, 2023
by
Smugpire
Well, the new update is here. What’s new? Weapon chargeup - Some weapons, notably STCANNON, SOYUZ_V, SATURN_V, KONDENZATOR, and WAVECUTTER are now chargeable! Hold down their respective keys to char...
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v0.30 Update! Introducing the Topol Three
November 17, 2023
by
Smugpire
Finally, it’s pushed. Anyway, The O-Jou and Blast Shadow stages are redone, and the maps are better now. And we also have the Topol Three, another stage where you fight 3 BPs at once. TAIGA-VI machi...
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What's to come in v0.30 - Gameplay Overhaul!
November 15, 2023
by
Smugpire
KILOTON:/DEVLOG/v0.30 So, theres a bunch of stuff coming in v0.30, which will release soon(tm). Gameplay overhaul: Hand weapons are much more wieldy, able to shoot fast and with minimal windup, but ar...
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v0.29 - Changes to stun and weight
November 09, 2023
by
Smugpire
So uh, I forgot to make weight matter. Now it does. Part stats have been changed to account for this, and heavy builds now feel somewhat heavier. Stuns against enemies with armor now only ‘minor stu...
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v0.28 Update changelog (includes v0.28.2)
November 08, 2023
by
Smugpire
Overhauled gameplay - weight is more important and relevant, and every component adds an amount of stats, not just reactors. Part statistics in the main menu, so you can peruse. Almost every weapon ha...
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v0.28 Update!
November 08, 2023
by
Smugpire
-Overhauled gameplay, things have more stats, not just reactors -Every weapon is different now -3 new weapons, HOTSHOT flamethrower, WAVECUTTER energy sword, and RAIDSIREN rotorgun! -New reactors -Pau...
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v0.27 Update!
November 04, 2023
by
Smugpire
v0.27 Update: SATURN_V reworked, now deals 25 damage plus a 5dmg explosion, and has a cooldown of 2s and a windup of 2s. It is now a Severe Danger weapon New sprites for melee weapons new RAID_REACTOR...
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