v0.34 Update - slight gameplay overhaul


In short, combat is now a little more simple with all weapons having more range and being easier to hit with. A few weird weapons are also now fixed!

WEAPONS

  • WYNII Boosters now no longer reduce HP and armor
  • METEORIT_R projectile speed increased from 75 to 120, lifetime from 5 seconds to 6
  • SOYUZ_V projectile speed increased from 70 to 120, description fixed to say it applies a light stun.
  • KESSLER cooldown reduced from 15 seconds to 10 seconds, projectile speed increased from 100 to 150, number of shots reduced from 5 to 3
  • SATURN_V projectile speed increased from 150 to 180
  • BABUSHKA lifetime increased from 0.7 seconds to 1 second
  • HWACHA lifetime increased from 0.7 seconds to 1 second
  • 5YEARPLAN lifetime increased to 1, damage reduced from 12 to 11, cooldown increased from 2 seconds to 3 seconds.
  • BLOODTAX overhauled
  • DEADLINE damage increased from 7 to 14, cooldown from 3 seconds to 5 seconds
  • DREAMCHASER changed to 3 shot burst with 2.5 second cooldown, description updated. Submunition damage increased from 4 to 10 and number of shots reduced from 2 to 1.
  • HARPOON now ignores projectiles, description updated
  • HOTSHOT cooldown reduced from 0.6 seconds to 0.3 seconds, projectile speed from 150 to 100, lifetime from 1.5 seconds to 0.3 seconds
  • HWACHA lifetime increased from 0.7 seconds to 1 second.
  • MKVJAGER cooldown decreased from 5 to 1, projectile speed decreased from 500 to 200, lifetime reduced from 0.5 seconds to 0.2 seconds.
  • MORDHAU damage increased from 13 to 16, cooldown from 8 seconds to 2 seconds, speed from 200 to 400, number of shots from 3 to 1
  • OXEYE attack cooldown is now 6 from 2, speed is 250 from 100, lifetime 1 second from 2 seconds
  • ROCKETLANCE speed is now 180 from 150
  • SAINTCANNON now is not charged, damage is 50 from 10*4, cooldown is now 8 seconds from 2 seconds, attack speed 100 from 70.
  • SHIELDEDBASHER cooldown now 4 secodns from 8 seconds, lifetime now 1 seconds from 2 seconds.
  • TAIGA-VI now deals 8 damage from 6, projectile speed 200 from 120, lifetime 0.5 seconds from 0.7 seconds, number of shots 3 from 6,
  • WYNLANDAR damage 15 from 10, lifetime 1 from 0.3, projectile hp now 20 from 10

REACTORS

  • RAKSHASA base speed reduced from 13 to 10
  • TPLIS HP is now 150 from 140, armor is 0 from 10. Boost cooldown reduced from -0.5 to 0, damage multiplier now 0.2 from 0”

ENEMIES, MAPS

  • T95 BLAST_SHADOW map updated
  • Enemies now have different mass values instead of 2

OTHER

  • Object pooling for projectiles introduced, lag should be much lower.
  • Main menu music changed
  • New projectile sprites
  • Wall HP increased to 25
  • Timer added

Files

KILOTON_Alphav0_34.zip 59 MB
Feb 25, 2024

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